A top-down shooter you play like a puzzle. The world advances at exactly your speed: run and it runs, stop and it stops. Aiming costs nothing — only a step moves time. The rules are short. One hit kills, yours and theirs alike. Six rounds and no reload: when the gun runs dry, throw it at someone's head and pick up theirs. Rooms restart instantly, with no loading and no checkpoints.
Keyboard and mouse: WASD to move, mouse to aim, LMB to shoot, SPACE to dash, RMB to throw your gun, E to pick one up, ESC to pause. Touch screen: left stick moves, right stick aims and the shot goes off when you lift your finger: while you hold the stick, a dotted line out of the barrel shows where the bullet will go. Throwing has its own stick, bottom right: same pull-and-release, only the gun flies instead of a bullet. DASH and GRAB stay buttons.